Scatter node changes with anim

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Jimmo
Posts: 3
Joined: August 30th, 2021, 12:16 pm

Scatter node changes with anim

Post by Jimmo »

Hi,

Pretty new to yeti and grooming. I have a hair on an animated character with uvs. As the character moves the scatter node changes. The points are moving around the geo. Causing the hair to jump around.

Is there a way to lock the points? Does anyone know what am missing?

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colin
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Re: Scatter node changes with anim

Post by colin »

Do you have a Texture Reference object created in the rest position on the input geo?

Jimmo
Posts: 3
Joined: August 30th, 2021, 12:16 pm

Re: Scatter node changes with anim

Post by Jimmo »

Hi,

Yes I did. But I just realized it wasn't working. Getting the this message in the script editor " isn't valid, it should be a mesh but is actually a kTransform, defaulting to NO reference object." So have to figure why that broke.

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